![Alex Nazlidis on Twitter: "A fun lil exercise on how you get a high poly look with a low poly model. Liver sculpted in ZBrush, textured in Substance Painter and rendered in Alex Nazlidis on Twitter: "A fun lil exercise on how you get a high poly look with a low poly model. Liver sculpted in ZBrush, textured in Substance Painter and rendered in](https://pbs.twimg.com/media/ExvpOCLXMAASgPt.jpg)
Alex Nazlidis on Twitter: "A fun lil exercise on how you get a high poly look with a low poly model. Liver sculpted in ZBrush, textured in Substance Painter and rendered in
![Tutorial on how to model a hi-poly tire, bake a normal map and apply it to lo-poly version in 3Ds Max | 3ds max tutorials, 3ds max, Tutorial Tutorial on how to model a hi-poly tire, bake a normal map and apply it to lo-poly version in 3Ds Max | 3ds max tutorials, 3ds max, Tutorial](https://i.pinimg.com/236x/87/dd/5e/87dd5e8389473471383cb7a3c743799b--ds-max-tutorials-zbrush-tutorial.jpg)
Tutorial on how to model a hi-poly tire, bake a normal map and apply it to lo-poly version in 3Ds Max | 3ds max tutorials, 3ds max, Tutorial
![you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes](http://www.matt-clark.co.uk/wrapit/gal/quadgen.jpg)
you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes
![In #3dsMax Always Low Poly first and then high poly as you develop the model! | Low poly models, Low poly, Poly In #3dsMax Always Low Poly first and then high poly as you develop the model! | Low poly models, Low poly, Poly](https://i.pinimg.com/originals/21/6f/d2/216fd242d46ded5f846febc9aa7b767a.jpg)